3D Artists will take part in the production of the games by creating, adapting or implementing all the essential 3D elements for the success of the project.
Qualifications
- Skilled in one or more 3D packages (e.g. Autodesk Softimage, 3D Studio Max, Maya, IXSI, LightWave, ZBrush)
- Proficient in one or more 2D authoring software (e.g. Quixel, Ndo, Substance Design, Substance Painter, Photoshop)
- Good sense of form, shape and silhouette in regards to objects
- Understands technical constraints and integrates them when modeling
- Adapts well to new processes and pipelines
- Ability to take direction well
- Manages his/ her own time and works within deadlines
- Creative and resourceful in problem solving
- Good interpersonal and communication skills in English
- Excellent collaborative spirit within a team environment
- Passionate about art and games, and eager to grow
- Previous experience in a 3D Artist role in the video game industry or TV/ film is a plus